Experiences tagged “game”
3 published entries.
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Distributed MMORPG Server System (Durango)
Jul 2014 — Jul 2018
This is where most of my experience lies on as a junior software engineer. This project provided me with a number of great opportunities to grow as a software engineer. Building an MMORPG server entails a long list of non-trivial challenges, especial…
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Ecosystem Simulator
Sep 2014 — Sep 2016 (approx.)
It was the summer of 2014 when I joined the team (https://web.archive.org/web/20211026184618/https://what.studio/). The team size was quite small at the time, with less than 30 people or so, and our game (https://web.archive.org/web/20191029125803/ht…
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Ecosystem Pipeline
Sep 2015 (approx.) — Sep 2017 (approx.)
We have developed the Ecosystem Simulator ecosim to make the natural environment of our game world realistic. However, we need a lot more than just an executable of the Ecosystem Simulator. The ecosystem in the game is not static at all; it is an eve…